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  EDUCATION
SKILLS
  General Assembly
  New York, NY

  User Experience Design, Sept - Dec 2022


  New York University, Tisch School of the Arts
  New York, NY

  Interactive Telecommunications Program,
  Class of 2022, Master of Professional Studies

  University of Toronto, St. George Campus
  Toronto, ON, Canada

  Bachelor of Arts in Art History,
  Faculty of Arts and Science, 2018


Visual:: Photoshop / Illustrator / InDesign

Interactive:: Figma / HTML

Motion:: After Effects / Premiere Pro

3D:: Unreal Engine 4 / Fusion 360 CAD

Modeling:: Laser Cutting / 3D Printing (Ultimaker Cura)



  PROJECT EXPERIENCE

  WhatSub (UX), 12/ 2022
  - Designed a mobile application to help oversee
     monthly spending on subscriptions

  - Created wireframes, prototypes, and low to
    high-fidelity mocks to illustrate solutions


  Hellogan (UI/UX & AR), 11 / 2021
  - Initiated the project idea and created the overall
     wireframe, user experience and interface
  - Tested multiple levels of the fidelity of
     the prototype and created AR using Spark AR Studio

  LD (UI/UX), 10 / 2021
  - Initiated the project idea and created
     the overall wireframe
  - Created diagrams and prototype of the product
  - Designed user experience and user interface

  Pilgrim (VR, 3D), 10 / 2021
  - Focused on multisensory components
  - Developed a story narrative, virtual environment/
     landscape design and managed sound
     and visual effects in Unreal Engine4


  Sweet Home (VR, 3D), 4 / 2021
  - Developed a story narrative
     and game environment design
  - Created detailed 3D components in Fusion 360 CAD
  - Managed sound and visual effects in Unreal Engine4



  RELEVANT COURSEWORK

  Experiments in AR, Spring 2021
  Learning basic techniques necessary to design,
  prototype, and build simple AR experiences
  as well as the design/UX of AR experiences


  Multisensory Storytelling, Fall 2021
  Exploring a healthy mixture of game theory and
  experienced based learning in multisensory
  virtual reality projects


  Synthetic Architecture, Spring 2021
  Embrase the role of virtual architecture in terms of
  the engagement with the raw concept of space

  Computational Media, Fall 2020
  Creating computer applications in the Java-based
  processing programming environment


  Animation, Fall 2020

  Digital animatio using StopMotion and After Effects,
  and world building in Unity 3D






 

RECOGNITION

TISCH Annual Merit Scholarship, 2020, NYU ITP



ACTIVITIES

XR Club:: Encompasses various fieldssuch as AR, VR and XR



LANGUAGES

English / Korean



OTHER EXPERIENCE

HYDesign LLC, 07/2022 -Present
Freelance Designer | Brooklyn , NY, USA

Created visual design, low to high-fi wireframes, system flows, and interactive prototypes.
Provided content strategy, UI design ideas, and user experience design.



Total Express, 03/2019 - 05/2019
Logistic Coordinator, Import Team | Mississauga, ON, Canada

Organized the data of overseas FCL and LCL shipments in the Freight Stream System.
Increased the company’s profit with an FCL shipment.



Korea Simple Line, 09/2014 - 08/2015
Marketing Associate, Overseas Marketing Team | Seoul, South Korea

Performed document and workflow analysis on clients’ business requirements and processes. Supervised financial engagements and marketing activities of the company and contributed to developing new LED product design ideas.


Intertek, 06/2014 - 08/2014
Data Organizer, Intern | Seoul, South Korea

Collected and recorded data of cloth fiber materials.
Analyzed experimental data on Intertek Data Stream.




PATENTS (South Korea)

Hanger Frame for Display, 09/19/2007
Cup Underpinning Having LED, 09/21/2007
Method for Reclaiming a Lost Cell Phone Safely, Filed 07/21/2019








HYDesign. Llc
NY, New York.